söndag 29 september 2013

Scenario


The scenario for our idea:
Emma is walking on Drottninggatan which is one of the biggest shopping streets in Stockholm. While passing store after store and shopping window after shopping window, Emma suddenly stops, because she noticed that something is following her in a shopping window. It is an animation and Emma noticed that it is moving in the same direction as her, taking steps at the same time. Suddenly Emma is noticing that she is standing in front of Dans museet, which she has never noticed before. After feeling this new and fun experience she feels that the experience not only made her laugh and gave her a fun experience, she now noticed a museum that she had never done before. Looking at her watch, she noticed that the clock is only two, so she decides to go into the museum. 



 

inspiration

Some inspiration that we have found for our idea is two videos:

Link1:

Link2:


We had an interview with "Caroline", she is a student and is also doing a project at the museum "Livrustkammaren". We asked her a bunch of questions, mostly to get some inside information about:
- how museums prepare for a new exhibition
- what can go wrong and how do you tackle that situation
- what rules are there among historical objects
- how is it with the building are you aloud to change it or not (for the museums advantage of course)

We also presented our idea. We felt that we wanted to have her opinion since she´s so involved in the area of museum and history. We were glad to hear that she found it very intriguing, appealing and fun!

A big thanks to you, Caroline!


We also visited the museum "Tom tits", they had an interactive music exhibition which was very interesting and of course interactive. It was a huge inspiration of what you can do with technology for an museum. To be able to explore the exhibition, you had to use a smart phone, which was handed out by the staff at the museum. On the smart phone, an app was running and now, you and the phone could start your journey. It was pretty impressive and a lot of fun.


måndag 9 september 2013

Museum

As part of our interaction design course II, we are working with public/educational design. In order to get some inspiration, we decided to check some museums in Stockholm.   Livrustkammaren is located at the castle in the old town. One tip is to go on thursdays after 17:00, since the entry is free.


We must point out that the purpose of our visit was not to see the beautiful artifacts at the museum, but to concentrate on the technology used to communicateinformation to the public.

The museum has an smartphone app. The usercan read QR-codes that are located on different parts of the exhibitions in order to get furtjer information about the artifacts on it.  However, the first issue we had was that there is no phone or 3G signal at the museum, since it is located atthe basement of the museum.  We wondered how the app would be used by turists that do not want to use roaming on their devices, and when we asked the personnel at the museum, they told us that there is actually a free wifi network to which visitors can connect when using the app. Unfortunately there was no information of this at the entrance or in any part of the museum.



We explored their interactive exhibits, which we did not find imaginative at all.